AI Insights · Timothy · July 2022
Top 5 Crime Games Performance in Brazil for Q2 2022
In Q2 2022, the top 5 crime games in Brazil showed varied performance in downloads, revenue, and active users, with some apps seeing significant growth while others experienced declines.
In Q2 2022, the top 5 crime games on a unified platform in Brazil demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Airport Security from Kwalee Ltd saw a decline in weekly downloads, starting from around 260K in late March and dropping to about 38K by the end of June. Revenue also decreased, peaking at $118 in late March and falling to $19 by the end of the quarter. The app’s weekly active users followed a similar downward trend, starting at approximately 550K and ending at about 278K.
Naxeex Action & RPG Games's Vegas Crime Simulator experienced a notable increase in weekly downloads, rising from about 75K in late March to 128K by the end of June. The app’s revenue fluctuated, peaking at $50 in early May and ending at $45 in late June. The weekly active users saw substantial growth, starting at around 471K and reaching approximately 642K by the end of the quarter.
Prison Break Jail Prison Escap by Game Zee had a mixed performance. Weekly downloads peaked at around 172K in late May but dropped to approximately 23K by the end of June. Revenue saw a significant drop after early April, with no revenue reported after May 2. The app’s weekly active users peaked at about 327K in late May but declined to around 226K by the end of the quarter.
Poxel Studios Games’ Dude Theft Wars FPS Open world showed a steady performance in weekly downloads, fluctuating between 53K and 100K. Revenue remained relatively low, peaking at $48 in late April. The app’s weekly active users saw a gradual increase, reaching about 225K by the end of June.
Thief Puzzle: to pass a level from TapNation experienced consistent weekly downloads, peaking at about 90K in late May. Revenue remained minimal, with a peak of $9 in late June. The app’s weekly active users showed an overall upward trend, peaking at approximately 283K in late May and ending at around 280K by the end of June.
These insights highlight the dynamic nature of the mobile gaming market in Brazil. For more detailed analysis and insights, visit Sensor Tower.